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    3D Engine Design for Virtual Globes - 图书

    导演:Patrick Cozzi
    Supported with code examples and the authors' real-world experience, this book offers the first guide to engine design and rendering algorithms for virtual globe applications like Google Earth and NASA World Wind. The content is also useful for general graphics and games, especially planet and massive-world engines. With pragmatic advice throughout, it is essential reading for ...(展开全部)
    3D Engine Design for Virtual Globes
    图书

    3D Engine Design for Virtual Globes - 图书

    导演:Patrick Cozzi
    Supported with code examples and the authors' real-world experience, this book offers the first guide to engine design and rendering algorithms for virtual globe applications like Google Earth and NASA World Wind. The content is also useful for general graphics and games, especially planet and massive-world engines. With pragmatic advice throughout, it is essential reading for ...(展开全部)
    3D Engine Design for Virtual Globes
    图书

    3D Game Engine Programming - 图书

    2004
    导演:Stefan Zerbst
    A full-blown game engine is now an important industrial asset. Current engines exist with licensing fees of several $100,000, plus profit share costs. Because of these high costs, hobbyist game programmers are eager to learn how to write their own engines. The availability of a game engine which is ready to rock simplifies the development process of a game, allowing developers ...(展开全部)
    3D Game Engine Programming
    搜索《3D Game Engine Programming》
    图书

    3D Game Engine Programming - 图书

    2004
    导演:Stefan Zerbst
    A full-blown game engine is now an important industrial asset. Current engines exist with licensing fees of several $100,000, plus profit share costs. Because of these high costs, hobbyist game programmers are eager to learn how to write their own engines. The availability of a game engine which is ready to rock simplifies the development process of a game, allowing developers ...(展开全部)
    3D Game Engine Programming
    搜索《3D Game Engine Programming》
    图书

    Compiler Design: Virtual Machines - 图书

    2010
    导演:Reinhard Wilhelm
    While compilers for high-level programming languages are large complex software systems, they have particular characteristics that differentiate them from other software systems. Their functionality is almost completely well-defined – ideally there exist complete precise descriptions of the source and target languages, while additional descriptions of the interfaces to the oper...(展开全部)
    Compiler Design: Virtual Machines
    搜索《Compiler Design: Virtual Machines》
    图书

    Compiler Design: Virtual Machines - 图书

    2010
    导演:Reinhard Wilhelm
    While compilers for high-level programming languages are large complex software systems, they have particular characteristics that differentiate them from other software systems. Their functionality is almost completely well-defined – ideally there exist complete precise descriptions of the source and target languages, while additional descriptions of the interfaces to the oper...(展开全部)
    Compiler Design: Virtual Machines
    搜索《Compiler Design: Virtual Machines》
    图书

    Unreal Engine Virtual Reality Quick Start Guide - 图书

    2019计算机·数据库
    导演:Jessica Plowman
    With the ability to put players directly in the game, virtual reality gives users the chance to experience digital worlds directly. Nevertheless, many designers are unsure where to start when working with this amazing technology.With this book, you will learn user experience design processes and create immersive gameplay experiences designed for entertainment and player comfort. Using the power of Unreal Engine 4’s Blueprint visual scripting language, you will build player interaction and locomotion systems from scratch and use these flexible systems to create a sample game, as well as develop functional 2D and 3D user interfaces for players to interact with. And also learn the best practices for creating game art for virtual reality. Finally, you will learn how to test your application with your target audience and finalize your game for distribution.By the end of this book, you will have the knowledge to be able to make the leap from traditional game development to creating immersive virtual reality experiences using Unreal Engine 4.
    Unreal Engine Virtual Reality Quick Start Guide
    搜索《Unreal Engine Virtual Reality Quick Start Guide》
    图书

    Unreal Engine Virtual Reality Quick Start Guide - 图书

    2019计算机·数据库
    导演:Jessica Plowman
    With the ability to put players directly in the game, virtual reality gives users the chance to experience digital worlds directly. Nevertheless, many designers are unsure where to start when working with this amazing technology.With this book, you will learn user experience design processes and create immersive gameplay experiences designed for entertainment and player comfort. Using the power of Unreal Engine 4’s Blueprint visual scripting language, you will build player interaction and locomotion systems from scratch and use these flexible systems to create a sample game, as well as develop functional 2D and 3D user interfaces for players to interact with. And also learn the best practices for creating game art for virtual reality. Finally, you will learn how to test your application with your target audience and finalize your game for distribution.By the end of this book, you will have the knowledge to be able to make the leap from traditional game development to creating immersive virtual reality experiences using Unreal Engine 4.
    Unreal Engine Virtual Reality Quick Start Guide
    搜索《Unreal Engine Virtual Reality Quick Start Guide》
    图书

    Virtual Economies: Design and Analysis - 图书

    导演:Vili Lehdonvirta
    In the twenty-first-century digital world, virtual goods are sold for real money. Digital game players happily pay for avatars, power-ups, and other game items. But behind every virtual sale, there is a virtual economy, simple or complex. In this book, Vili Lehdonvirta and Edward Castronova introduce the basic concepts of economics into the game developer’s and game designer’s ...(展开全部)
    Virtual Economies: Design and Analysis
    搜索《Virtual Economies: Design and Analysis》
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    Virtual Machine Design and Implementation C - 图书

    2002
    导演:Bill Blunden
    Virtual Machine Design and Implementation C
    搜索《Virtual Machine Design and Implementation C》
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